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Seminar: Games - Organization
Organisatoren: Prof. Dr. Bernhard Nebel, Dr. Thorsten Engesser, Dr. Tim Schulte.
For organizational questions please contact Dr. Thorsten Engesser or see the slides of the Kickoff-Meeting.
Description
Games have had a special place in research since the beginnings of artificial intelligence. For example, board games serve as a vivid demonstration of the performance of current algorithms. In recent years, more and more use has been made of game theoretical concepts to describe and shape strategic decision-making situations in multi-agent systems. The aim of this seminar is to gain an insight into the current state of research.
Prerequisites and ECTS Credits
The prerequisite for this seminar is basic knowledge as taught in the course "Foundations of Artificial Intelligence".
To obtain ECTS credits, the participants have to
- give an oral presentation of about 20 minutes,
- hand in a written paper of 10-12 pages about their topic,
- be present throughout the whole seminar.
Papers can be either in German or in English. Presentations and oral contributions should be in English. The talks, papers, and active participation will be graded. Please note that you have to register for this course via HISInOne in order to receive ECTS credits. The paper must be prepared using LaTeX and be about 10 to 12 pages long. You will find commented examples that you may use as a guideline for structuring your paper in our seminar guide. There, you will also find further hints on how to prepare and give a seminar talk. Slides for the seminar talk must be prepared using LaTeX Beamer.
Important dates
- Wed, October 17, 12:00, Location: SR 00-006, Building 051, kickoff meeting
- Wed, October 31, preference list for topic assignment
- Mon, January 21, paper draft due
- Mon, January 28, slides draft due
- Seminar:
- Date: Mon, February 11, 9:00 - 18:00, Location: Building 51, Room 00-034
- Date: Tue, February 12, 9:00 - 13:00, Location: Building 51, Room 00-034
- Sun, February 17, final paper due