Seminar: Games - Timetable
The schedule is subject to change.
Time | Title |
---|---|
February 11th | |
9:00 | A1: Chess |
9:30 | B1: Bridge |
10:00 | A3: Backgammon |
10:30 | Coffee break |
10:45 | C1: Atari (Deep Reinforcement Learning) |
11:15 | C2: Atari (Canonical Evolution Strategies) |
11:45 | Lunch break |
12:45 | E2: The Game Description Language |
13:15 | E3: Fluxplayer |
13:45 | E4: Simulation-Based Approach to General Game Playing |
14:15 | Coffee break |
14:30 | D2: A Robot Soccer Case Study of Ad Hoc Teamwork |
15:00 | D3: Predicting Soccer Results |
February 12th | |
9:00 | E6: Automating the Design of Game Visualizations |
9:30 | E5: General game playing with stochastic CSP |
10:00 | C3: Thief / Assassins Creed |
10:30 | Coffee break |
10:45 | B2: Skat |
11:15 | A4: Go |
11:45 | E8: Model-free, Model-based, and General Intelligence |
For each topic, we reserved a slot of 30 minutes, out of which
- 20 minutes are intended for the main presentation,
- 10 minutes are intended for discussion and feedback and include context switching between presentations.