Seminar: Games - Timetable
The schedule is subject to change.
| Time | Title |
|---|---|
| February 11th | |
| 9:00 | A1: Chess |
| 9:30 | B1: Bridge |
| 10:00 | A3: Backgammon |
| 10:30 | Coffee break |
| 10:45 | C1: Atari (Deep Reinforcement Learning) |
| 11:15 | C2: Atari (Canonical Evolution Strategies) |
| 11:45 | Lunch break |
| 12:45 | E2: The Game Description Language |
| 13:15 | E3: Fluxplayer |
| 13:45 | E4: Simulation-Based Approach to General Game Playing |
| 14:15 | Coffee break |
| 14:30 | D2: A Robot Soccer Case Study of Ad Hoc Teamwork |
| 15:00 | D3: Predicting Soccer Results |
| February 12th | |
| 9:00 | E6: Automating the Design of Game Visualizations |
| 9:30 | E5: General game playing with stochastic CSP |
| 10:00 | C3: Thief / Assassins Creed |
| 10:30 | Coffee break |
| 10:45 | B2: Skat |
| 11:15 | A4: Go |
| 11:45 | E8: Model-free, Model-based, and General Intelligence |
For each topic, we reserved a slot of 30 minutes, out of which
- 20 minutes are intended for the main presentation,
- 10 minutes are intended for discussion and feedback and include context switching between presentations.