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Game Theory - Lectures

Slides

No. Date Topic Slides
0. Mon, Apr. 16, 2018 Organizational Matters (Screen) (Print) (Print; 4-on-1)
1. Mon, Apr. 16, 2018 Introduction (Screen) (Print) (Print; 4-on-1)
2. Mon, Apr. 16, 2018
Wed, April 18, 2018
Mon, April 23, 2018
Strategic Games (Screen) (Print) (Print; 4-on-1)
3. Wed, April 25, 2018
Mon, April 30, 2018
Wed, May 2, 2018
Mixed Strategies (Screen) (Print) (Print; 4-on-1)
4. Wed, May 2, 2018
Mon, May 7, 2018
Algorithms (Screen) (Print) (Print; 4-on-1)
5. Wed, May 9, 2018 Complexity (Screen) (Print) (Print; 4-on-1)
6. Wed, May 9, 2018
Mon, May 14, 2018
Wed, May 16, 2018
Mon, May 28, 2018
Extensive Games (Screen) (Print) (Print; 4-on-1)
7. Wed, May 30, 2018 Repeated Games (Screen) (Print) (Print; 4-on-1)
8. Mon, June 4, 2018 Interlude: Applications (Screen) (Print) (Print; 4-on-1)
9. Mon, June 11, 2018
Wed, June 13, 2018
Extensive Games with Imperfect Information (Screen) (Print) (Print; 4-on-1)
10. Wed, June 13, 2018 Poker (Screen) (Print) (Print; 4-on-1)
11. Mon, June 18, 2018
Wed, June 20, 2018
Social Choice Theory (Screen) (Print) (Print; 4-on-1)
12. Mon, June 25, 2018
Mon, July 2, 2018
Mechanism Design (Screen) (Print) (Print; 4-on-1)
13. Mon, July 4, 2018
Wed, July 6, 2018
Mechanisms without Money (Screen) (Print) (Print; 4-on-1)
14. Mon, July 9, 2018 Combinatorial Auctions (Screen) (Print) (Print; 4-on-1)

Literature

  • K. Binmore, Fun and Games, D. C. Heath and Co, Lexington, MA, 1992.
    Easy to read and fun.
  • D. Fudenberg und J. Tirole, Game Theory, The MIT Press, Cambridge, MA, 1991.
    Very conclusive book about game thoery.
  • M. J. Holler und G. Illing, Einführung in die Spieltheorie, Springer-Verlag, Berlin, 2002 (5. Auflage).
    German text book mainly aimed at students from economics.
  • D. Korzhyk, Z. Yin, C. Kiekintveld, V. Conitzer und M. Tambe, Stackelberg vs. Nash in Security Games: An Extended Investigation of Interchangeability, Equivalence, and Uniqueness, Journal of Artificial Intelligence Research (JAIR), Band 41 (2011), S. 297-327, doi:10.1613/jair.3269.
    Research paper about security games.
  • N. Nisan, T. Roughgarden, E. Tardos, V. Vazirani (Hrsg.), Algorithmic Game Theory, Cambridge University Press, 2007.
    Everything you want to know about game theory from an algorithmic point of view. We use the chapters 2,9, 10, 11, and 17--19.
  • M. J. Osborne, An Introduction to Game Theory, Oxford University Press, 2003
    A little bit less formal than A Course in Game Theory.
  • M. J. Osborne und A. Rubinstein, A Course in Game Theory, The MIT Press, Cambridge, MA, 1994.
    This is the main source we use for the course.
  • J. S. Rosenschein und G. Zlotkin, Rules of Encounter, The MIT Press, Cambridge, MA, 1994.
    In this book, game theoretic principles are applied to typical AI multi-agent scenarios.
  • Y. Shoham und K. Leyton-Brown, Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations, Cambridge University Press, 2009.
    In this book about multi-agent-systems some game theworetic topics are covered.
  • Jürgen Steimle, Algorithmic Mechanism Design: Eine Einführung, Springer-Verlag, 2008.
    German book on algorithmic mechanism design.